The girl you are interested in, Johanka, resides inside the monastery it self.

The girl you are interested in, Johanka, resides inside the monastery it self.

The girl you are interested in, Johanka, resides inside the monastery it self.

You trespassing, and the inner cloister on the right is strictly forbidden as you enter, you’ll find that most people aren’t happy to see.

You’ll find Johanka in a ward that is medical into the left regarding the redstone abbey that’s under construction.

Johanka should be very happy to see you, however the reunion is brief as Henry offers news regarding the plague. She thinks Brother Nicodemus can really help, the regional doctor – nevertheless they curently have their arms complete because of the wounded who survived the Skalitz massacre.

You are able to provide to greatly help and commence on another part quest in order to make things better – or else you usually can find Nicodemus within the room that is next the alchemy dining table.

Speak to him concerning the plague, and need that is you’ll accurately convey what’s going on – ideally you examined in on everybody and got facts about the condition in Merhojed. Tell Nicodemus that half the city is unwell, and all sorts of the pets are dead. He’ll cause you to their publications to get the issue.

You’ll need a good reading ability to forge your personal course right here, as Nicodemus searches aimlessly for the book – you will find it regarding the lectern to your left regarding the desk by the bookcase.

The guide is called Brevarium de Signis Causis, and describes the way the more than one of several four humors can result in condition. An excessive amount of mucus may cause diptheria – however it does not infect animals. An excessive amount of black bile causes the plague – however it doesn’t influence little pets.

Continue reading to locate a section on poisoning, which whilst not sent between people and beasts, can all be inflicted from a contaminated source – aided by the animals dying sooner. That been there as well!

Inform Nicodemus you’ve fixed the riddle, and so it’s poisoning from tainted water. In making medicine – and leave to use his alchemy table – and his rack of ingredients to the left of the alchemy station if you have a decent alchemy skill, you can assist him!

To organize the treatment, you’ll need Charcoal, Valerian, and 2 Thistle. Place some water into the cauldron and follow these steps as most useful you can:

  • Drop the 2 thistle into the cauldron after which set the bellows before the water boils, keep it boiling for 2 turns associated with the sandglass.
  • Following the two turns, include the valerian in to the cauldron and boil for starters more change for the sandglass.
  • Keep the bellows and wait until the mixture prevents boiling, while the fire is out, letting the potion cool.
  • Finally, include the charcoal to your charcoal, try not to Boil, and rather grab a phial to perform the recipe!

Once you’ve the potion prepared, drive to Merhojed where Nicodemus and Johanka will currently be looking after the unwell. You’ll find that is likely in Straw’s home, and he’ll split up the medication to help you share with Melichar’s household in addition to other people.

He’ll additionally let you know him go near the prisoner – and they intend to let him die that they won’t let. You’ll want to do one thing about this you seek if you want the answers. First, supply the antidote to Bedrishka, Daniel, and Vincent.

After they are experiencing better, talk to Melichar. He’ll be overjoyed together with your assistance – whether or not they will haven’t fully healed yet.

You’ll tell Melichar whom he should always be thankful for, and he’ll start up the shed to allow you administer the remedy to your bandit. Now comes the moment of truth!

After a few hours, that it was water poisoning, the bandit will be back in the land of the living and ready for questioning if you made the correct assumption. He won’t also argue the purpose, being the bandit that is sensible he could be xdating.

Interrogate him and you’ll learn the mystical “Chief” is calling the shots, a foreigner with nobility in the veins and plenty of coin. Unfortuitously, details are sparse – but that he was given the forged money by a man named Menhart if you ask about the forgeries, he’ll tell you. The bandit had been designed to speak to this guy that is shady – used for the best.

The bandit even offers a letter he had been provided to decide to try Menhart through the Chief – another big clue you may use to your benefit. When you complete interrogating him, he’ll plead for mercy and a fast death – in the place of being interrogated by the executioner anew. It will likely be your decision if you wish to devote a word that is good but very first you’ll have actually to deal with Straw.

Straw will burst in to locate bloodstream, and you may either allow him have the bandit to destroy, or talk him down.

He’s which has no speech ability to fit your very own so that it shouldn’t be difficult to get the means, and use the prisoner back into Rattay with you. Talk with the bandit to immediately fast travel right back to the dungeons underneath the Rathaus in Rattay.

Utilizing the bandit locked away, it is time for you to inform Sir Radzig that which you’ve discovered.

You’ll find him up at Talmberg at a camp involving the castle and Merhojed, overlooking Talmberg.

Make sure he understands that which you learned – either from your own interrogation or perhaps the page, whichever you had been capable of getting.

Radzig will show their appreciation for the capability, and deliver you either to intercept Menhart, or find this German knight in Sasau – in your next task.